iPhone4, iPad sales in China's hot and not stop short period of time, Steve Jobs brought this But in all the eyes focused on hardware when, in fact, each user of Apple products has really doing? Yes, play the game.
iPhone users have very few people know, iPhone games are the many game developers from China, Apple ios game developers have quietly formed a production value of billions of dollars in China, a huge industry.
Apple ios game developers have begun to take market
In the past two years, Apple ios game developers around the world is divided into total of 10 billion U.S. dollars, according to Chinese developers of downloads, income and other data, which $ 100 million received by the Chinese developer. It is predicted that the share of income may also account for the world within the next three years 15% -20%. In addition, the data also show that Apple ios game developers in the amount of income the development of the world's top 100 companies, there are four Chinese companies, and annual income of 500 million U.S. dollars of Chinese team, but also at least 5-7 sticks.
talking about these data, as China's largest apple software open ** altar cocoachinaCEO of Chen Haozhi not surprised, he met many of China's Apple ios game developers or companies. At present, cocoachina forum, focused on nearly 30,000 types of Apple software developers, and this number could exceed 100,000 in the next year. Although the view from the current 70 percent of China's software developers or Apple's focus on developing a variety of applications, but the most lucrative part of that is still only 10% of the proportion of game developers. Chen Haozhi that
Apple application software development in China's extremely rapid growth, the industry entered China in 2008 after Apple reached $ 300 million market in 2009, over $ 1 billion, has predicted that this year will likely break $ 4.0 billion. The ios game
Apple software development as part of the most popular, will be assigned to nearly 70% of the profits. With competition fierce, with more resources and talent of the company will be dominant.
In addition, she also introduced to the current ios in its development of the game, stand-alone game accounted for the largest share, 90%, the remaining 10% are social games, and some large high-end gaming products. > small team: the development of innovative game production
live with a small team to become Apple ios Chinese game developers the most common form. A year ago, as a software company executives Liang Weiguo decided to resign, set up a At present he did not regret that choice, mainly due to their own preferences in this area. Liang Weiguo early contact with Apple ios game development, while in the hobby, he also saw the industry brought huge profits.
Currently, Liang Weiguo studio with 4-6 core members, the main target for the development of the game. Previously, under the leadership of the Liang Weiguo, the team has successfully developed two games, and outsourcing services by undertaking to obtain huge profits. However, Liang Weiguo admitted that although his own studio now worry about living, but have begun experiencing Apple ios game developers are commonly encountered problems - lack of independent innovation. Liang Weiguo admitted that he developed the game mainly to undertake outsourcing, because outsourcing is more a part of doing technical development,
Moncler UK, and a stable income. flexible, casual work, fewer restrictions,
christian louboutin boots, many young people of their soft spot, can get together with a fixed monthly income, this group quickly swelled. But recently, Liang Weiguo found,
from the beginning, many small teams and small companies began to close up shop, by a lot of squeezing. registered their own studio became ios game ideas into the air network. In six months time, loud clear that the future of the industry's enormous potential and opportunities exist to quickly organize a network of Apple ios air team, and introduced the 3 original games. In which a But loud is that these are only drizzle, said that the current long-term layout is to improve the industrial chain.
In loud view, ios development, large companies, small studios have their own advantages. Large companies the advantage of integration of resources. KongZhong rich mobile game development resources, technology sharing can be achieved, such as its own online games ported to the iPhone, there is no copyright issues. Personal, studio has the advantage of fast response, no limitations.
Currently the Apple store has more than 300,000 games, and every day there are more than a thousand new games constantly coming up, succeed in such a competitive environment,
Moncler Jackets Kids, successful, has now become not so easy. Loud that does not mean that large companies will be able to make a generous can not lose, the Apple store on the list now only 1 / 3 of the game
is derived from the large companies. Advantages of large companies can focus resources development for the core users of the big production. In the loud opinion, this is the big advantage of centralized resources, the product. needs.
ios game development: opportunities and challenges
Apple ios game development for the Chinese market offers great opportunities is obvious. In Chen Haozhi view, although other platforms are also now starting to compete, but at least Apple will be the platform within five years to maintain the leading position in the world. opportunities. art-making and creative planning. Art programs and more biased in favor of technology. are often co-exist. Chen Haozhi said, China is most game developers to develop games for the overseas market, the majority of revenue from overseas markets.
domestic lack of awareness of copyright protection, today, tomorrow there is a complete listing of game piracy in the Internet for download, in such circumstances developers will naturally want a better America for the development of copyright-protected products. Moreover, although China has a large number of game developers, but the quality is hard to find,
discount moncler men vest, copy, cottage style still exist, which leads to a lack of creativity, undermine the market order.
In addition, loud, said the domestic market, another problem is that the payment channels are not blocked. Must have a dual-currency credit card to pay, no way caused many users to buy, can only choose piracy, cracking and other roads. He believes that the further prosperity of the Chinese market, with the support of the Apple store when the CUP, is closely related to Alipay, which depends on Apple's policy.
in the Apple store, the U.S. District first 20 games free list of users than users of the first Chinese free list much higher, and the U.S. District first user fee list is China, the number of users first a hundred times or more. It is understood that at the Apple store, the company developed from the Rovio, Chillingo Company issued the The best domestic record is Triniti launched the game box, had taken possession of the first 18 days.
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